Critter Rescue
A calm block-clearing puzzle wrapped around a sanctuary you slowly fill with light. Every level you clear brings one more animal home. No timers you didn’t ask for, no streak you can lose by sleeping.
Sibad builds and publishes calm, generous games for iOS and Android — then runs them live in seventeen languages.
The catalogue
Both built in-house. Both designed to be played slowly, and to be understood without a tutorial.
A calm block-clearing puzzle wrapped around a sanctuary you slowly fill with light. Every level you clear brings one more animal home. No timers you didn’t ask for, no streak you can lose by sleeping.
A seek-and-find game about looking closely. Hand-arranged scenes, a list of things to find, and the small satisfaction of spotting the one you walked past four times.
What a Sibad title gets
Every number on this page is something we can show you. We'd rather be checkable than impressive.
Languages, including RTL
Not machine-dumped at launch. Every string is reviewed, and the live-ops event names are translated too — so a Persian player never reads an English event.
Weeks of live content a year
Events, seasons and leaderboards on a fixed calendar, drafted and localised by a pipeline that still needs a human to press publish.
Ad SDKs, trackers or ad IDs
No advertising identifiers, no cross-app tracking, no third-party ad networks in the build. Purchases are verified on our own backend, not trusted from the client.
For game creators
We publish a handful of titles a year. If you have a playable build and it fits what we’re good at — calm, tactile, replayable — we handle localisation, App Store and Google Play releases, payments, live-ops and the backend. You keep making the game.